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Use the Arrows to steer, accelerate and brake. Space bar to handbrake. Use the menu to generate a random map or insert a seed number and generate a specific map. If you get out of the road you will be ported back to the last checkpoint in 7 seconds.
If the game freezes, just click inside it (games can get unresponsive if you click elsewhere on the page).

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GAME DESCRIPTION:

This is a procedural generated racing game, my second Unity game. The city and circuit is generated in runtime in a pseudo random process so there is a infinite amount of circuits :) . The city is based on Bartek Drozdz everyday3d blog. For now is just a race against time and two AI cars. You only have 70 seconds to do a lap in the circuit.

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